Esim - Q1 Weapons Equal Q5 Damage
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Why Q1 Weapons Are the Most Effective

Like most Americans, I fight every day. In the course of a battle, I usually hit 35 times. Starting at 100 health, I hit six times, refill twice with the Q3 food I receive from the Band of Brothers Juniors (soon to be Homefront) unit, and repeat; once I hit my 10-food daily limit, I berserk once more, knowing that the day change will replenish my health.

Knowing that I only have 35 hits, I want each one to be maximized so that I can create more damage, to help me level up faster and to contribute to the war efforts of my nation and its allies. The question is, what’s the best way to make every hit stronger?

With a strength of 410, I’m capable of the following damage:

No Weapon: 348 | Q1: 836 | Q2: 975 | Q3: 1115 | Q4: 1254 | Q5: 1394

Looking at the statistics, it’s only common sense that I can cause more damage using the most powerful weapon, the Q5. If I buy 35 Q5s every day – enough to fund all my fighting for the day – I will produce nearly 50,000 damage, which is quite a bit for someone who hasn’t been around for long and isn’t a Battle Hero seeker or something of the sort.

However, consider how much 35 Q5s cost: 239.05 USD
, or 4.78 Gold
. I can’t fathom spending nearly 5 GOLD a day on fighting! I’d go bankrupt before the week is out. If I decide to buy Q5 weapons until my liquidity runs out, I won’t be able to buy very many weapons – certainly, not as many as I could if I were purchasing lower quality weapons.

Check out the current cheapest prices for weapons in the US:

Q1: 0.95 USD / 0.019 GOLD | Q2: 1.99 USD / 0.040 GOLD | Q3: 3.55 USD / 0.071 GOLD | Q4: 5.49 USD / 0.110 GOLD | Q5: 6.83 USD / 0.137 GOLD

What stands out here? Well, not only is Q1 the cheapest, but it’s also the most cost-effective. A Q5 produces five times as much damage as a Q1, but costs more than seven times as much money. So if I have 1 GOLD to spend on weapons, I could buy 52 Q1 weapons and get the equivalent damage of 10.4 Q5s, or buy 7 Q5 weapons and get much less damage – three Q5s’ worth, to be exact. Obviously, the first offer makes more sense when it comes to saving money.

In fact, how much more sense does it make to purchase Q1s over Q5s? Consider again the damage totals I could produce with weapons. Fighting my usual 35 times today having spent 0.665 GOLD on Q1 weapons, I’d produce 29,260 damage. If I bought Q5s, I’d spend 4.795 GOLD, and produce 48,790 damage. For every GOLD I spend on Q1s, I’d get 44,000 damage, but on Q5s a GOLD is worth just 10,175 damage. I’m getting over four times as much damage from Q1s by spending seven times as little – even though common sense would suggest Q5s produce more damage.

The moral of the story is that the potential is there to spend too much on weapons that do too little damage. Q1s are cheap because there are quite a few Q1 weapon-producing companies, as they are the cheapest quality to create. As the quality increases, there are fewer companies whose owners have spent the money to upgrade them; and as the quality increases, companies need to spend more money to produce the weapons, which raises the prices. Competitiveness in the Q1 weapon market brings the price down, to the point where you get a lot more bang for your buck with Q1s than any other quality. Purchase Q5s at your own peril: you’ll find yourself bankrupt in no time, and with not much damage to show for it.



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