Esim - e-Sim 2.0! (Random Changes that would improve e-Sim)
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Hey you gorgeous e-simmers! I hope this weekend finds you well! (And by well I mean intoxicated and laid of course)

I was bored today and thought of several cool things that could be added into e-sim. I think some would be helpful, some would just be cool, while others are simply there because I was in a rambling mood! So please read, comment, vote, shout, sub, anddddddddd get this on the front page?


The first few changes I wanna suggest would make the game more attractive to newer players and hopefully entice them to stick around a little longer to try it out.

Instead of starting out with 100 health, new players should start out with 500 health or even more. It might make a difference, it might not. But giving new players the ability to hit a little bit more at the start, will lead to quicker early development and out of that boring helpless stage quicker. More hits might also translate into more fun for them. And lastly this wouldn't really affect battles because new players do hardly any damage to begin with, so I don't see how giving newer players a little extra starting health could prove harmful.

My second change I wish to propose might be a lot more helpful. A lot of players make the mistake of choosing the wrong country when they sign up. Sometimes they pick a foreign country because they think it'll be interesting, yet find out to their dismay that everybody speaks in that foreign language and few understand him. So they don't understand a single thing that is going on, and want to switch countries. Yet few congressmen will want to waste their only 1 monthly CS acceptance on a new player who might not even stick around. This is why I suggest that all new players are given the option to do 1 citizenship change within 48 hours of joining that does not need approval.

My last citizenship related suggestion is in regards to PTOers. This particular change might not solve much, but it might discourage some PTOers. Putting a limit on CS changes to 1 per person for every 4 months might entice players to stay in their home country since they do not want to be stuck in foreign land for that long. This wouldn't fix the PTO problem, but it might improve it slightly, especially when new and vulnerable countries get added in.


Onward to random changes that wouldn't improve the game but would simply increase its badassery!

Let's modify countries so everybody has 8 regions instead of 6. Still only 1 high region and 1 medium region. And I'm not talking about making the size of the country bigger, simply add in 2 regions inside the country to make it more complex. This would make wars slightly longer, more interesting, and it might offer more strategic choices in invasions. I personally think it'd be pretty sweet. Hell I'd even root for 10 regions each, but that might be asking too much too soon haha.

There are currently 26 free spots for DS/Hospitals in every region. I think that number should be notched up to like 35 or somewhere along that number for capitals and high regions. This would ONLY come in effect for original regions of a country. For example, China would not be able to use this extra space for additional Defense Systems is Sumatra and Java, but only in their own capital and high region. Again, I don't think it'll make much of a difference, but it will make battles tougher and demand more strategy for the attacking country, and it'll make it marginally easier for underdogs to keep their regions.

Lastly, I think Awesomia should be added. Still waiting on that admin.....


And if this article wasn't enough to earn your Vote, Sub and Shout, how's a little bit of this for ya?



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About the game:


USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


In E-Sim, international wars are nothing out of the ordinary.

"E-Sim is one of the most unique browser games out there"

Become an influential politician.

The second module is a politics. Just like in real life politics in E-Sim are an extremely powerful tool that can be used for your own purposes. From time to time there are elections in the game in which you will not only vote, but also have the ability to run for the head of the party you're in. You can also apply for congress, where once elected you will be given the right to vote on laws proposed by your fellow congress members or your president and propose laws yourself. Voting on laws is important for your country as it can shape the lives of those around you. You can also try to become the head of a given party, and even take part in presidential elections and decide on the shape of the foreign policy of a given state (for example, who to declare war on). Career in politics is obviously not easy and in order to succeed in it, you have to have a good plan and compete for the votes of voters.


You can go bankrupt or become a rich man while playing the stock market.

The international war.

The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


At the auction you can sell or buy your dream inventory.

E-Sim is a unique browser game. It's creators ensured realistic representation of the mechanisms present in the real world and gave all power to the players who shape the image of the virtual Earth according to their own. So come and join them and help your country achieve its full potential.


Invest, produce and sell - be an entrepreneur in E-Sim.


Take part in numerous events for the E-Sim community.


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