Esim - Suggestion for Resistance Wars [Upd x2]
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Hello everyone, today I would like to suggest three things:

1) Immunity from resistance war for 24 hours since last resistance war ended in that region

Some of you may ask why do we need that stuff ? :lol: actually it's for defense systems reployment and for giving rest for people of that region, cause unendable rws (like for example starting rw, just after one ended makes people to fight 24 hours per day, 7 days per week)



2) Dinamical prices for starting resistance war

For example
First resistance war could cost 10 gold
second 20 gold
third 30 gold
4th 40 gold
5th 50 gold
...
9th 90 gold
10, 11 and next resistance wars should cost 100 gold, 100 gold that's the place where rising the starting fee should end


Why should we need this ? To make this game fair I mean deploying defense systems costs gold, launchin fake rw's would cause them (ds) to be gone, in the end it would look like paying 20 gold, and making other country to lost all defense systems in atleas 8-10 rounds which price could be 7-8 times bigger than starting the rw.

Resistance wars price should be back at 10 gold when resistance war is succesful or region is taked by other country.

3 Instead of 2 second suggestion, which was disliked by all buildings destroers (both, hospitals and defense systems, I call them destroyers cause they launch rw just to destroy the buildings, not to retake region(sounds like destroy all buildings button for 20 gold))

If you place a couple of Q5 DS in an important region, all the enemy has to do is launch an attack, not fight in it at all, lose 8:0, and up to 8 DS are destroyed. Cost? 10 gold (or 20 if it's a RW).

I propose that DS and hospitals in a certain round are only destroyed, if the attacker wins that round (if the attacker conquers the region, of course all are destroyed).
Or, alternatively, all DS and hospitals are destroyed if, and only if, the region is conquered.


Which I found it great

(for both, wars and rw's)


Ok guys as I cant see you cant stop crying, and you are ok with remove all buildings from region for 20 gold button. It's ok for you cause you are so poor that you cant even buy single defense system. But then situation will chance dont cry again. I mean can you lisen up ? But actually unendable rw's and easily buildings removing button for 20 gold, lead to:
1) Dead of ds and hs market (since you can use it property, if you deploy it they make fake attack to remove it, they keep repeating fake attacks until you run out of builgins, cause that fakes are bigger profit for them
2) Furthermore unendless battles means that after one resistance war end, just in next 15 sec starts another one (keep in mind thats it is in the same region) so actually country has 15 sec or less time to deploy buildings
3)Taking in considaration all mention above, it makes any attacks pointless, althought it help to free regions, but actually doesnt help to keep it so why you should attack region if you cant keep it cause they will cause chain of fakes rws, which main goal will be to erase all buildings, not a fight like a man. Pointless atacks without any opportunity to hold region lead to world peace, which is ok if you want that everyone country would have its original regions, but this game not about world peace, but about war.

Just wake up and stop crying
Stronger will become stronger

I think this will make defenders more equal to attackers, not stronger more stronger, or weaker more weaker !


Thanks for your attention, dont forget to vote in forum

Srsly man VOTE or else you will have problems with dino

Zauras

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