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blowfly


Redactor

78


12
Mu Changes (Old article)
Posted 9 years ago by
blowfly    
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Beste Leden,

Tot zover hebben de meesten gezegd voor een kleine supplie te kiezen ipv een supplie stop.
Dit houd in dat we nu per dag supplies gaan krijgen
deze zullen zijn;

10 Q5 Food
50 Q1 Weapons
1 Q1 Ticket


Deze zullen vanaf maandag ingaan,

Gaarne dan in elk geval vanaf maandag gaan werken in de hier aangewezen fabrieken;

blowfly werken inde fabriek Boondog's Raging Iron
Inocente werken inde fabriek Boondog's Raging Iron
Ljus werken inde fabriek Boondog's Raging Iron
blis29 werken inde fabriek Boondog's Raging Iron
Gertje werken inde fabriek Boondog's Raging Iron
Almerico werken inde fabriek Boondog's Wiskey
coenraad werken inde fabriek Boondog's Cheap Flights
Dna423 werken inde fabriek Bondog's Blinkers
Hydarnes werken inde fabriek Boondog's Ugly Gifts
Teune werken inde fabriek Boondog's Ugly Gifts
SWEEG007 werken inde fabriek Boondog's Weapons II
Kiecho werken inde fabriek Boondog's Weapons II
Dead Elvis werken inde fabriek Boondog's Weapons IV
Vleermuis werken inde fabriek Boondog's Weapons IV
jakja werken inde fabriek Boondog's Weapons III
Cianora werken inde fabriek Boondog's Weapons III
Gilano werken inde fabriek Boondog's Weapons I


De voedsel en graan zullen worden bezet door gehuurde werknemers.
De winsten van de verkoop van de extra producten zoals gifts en tickets zullen de mu ingaan tot we weer een gezonde financiële situatie hebben.
Van daar uit kijken we dan weer naar een nieuwe verbetering.
Verder zou het fijn zijn als we alle 20 plekken zouden kunnen vullen.

Ik hoop jullie hier mee voldoende geïnformeerd te hebben
gegroet

blowfly



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USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


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The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


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