Please remember to Vote and Subscribe to receive up to the minute news regarding all the VETO activities. Also, if you so wish, please post the article link in your nations shoutbox! We ideally want to get every citizen within a VETO country to know about this. With cooperation, coordination, awareness, and knowledge of what the VETO alliance is getting up to, and also how to get involved, we might just make the impact that the e-sim world has been waiting for!
Enjoy!
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In this edition we once again look at the statistics of all of the VETO members, in particular, the statistics relating to each individual citizen over the past week. As we all know, the overall statistics shown in e-sim can be a little misleading, and definitely doesn't take into account the internal progress which each nation is making.
Citizen Increase: With France being involved in quite a number of wars, it seems that the French contingency posted their e-sim links everywhere possible. Their citizen base grew from 413 to 670 this week. An increase of 62.2%. Another fantastic sign for all VETO countries is a 48.1% increase in citizens shown by Mexico. After Mexico was stagnant for several weeks, hopefully this will inspire their members to rally and attempt to take measures to reclaim their lands! After USA's baby boom last week, they have remained steady this week. Switzerland unfortunately lost 28.8% of its citizens this week. I must admit, it has to be difficult for Switzerland being such a new nation and landlocked between multiple heavy weights. I think the developers really need to give some more incentives to Swiss nationals!
Total Damage Per Country, and Total Damage Per Citizen: Of course, as expected, Lativa once again is in the lead here. The other countries are chipping in quite well.
This is where the stats get a little different in terms of Damage! In Total Average Damage Per Citizen once again Lativa leads the charge! Looking at the statistics per citizen really does show how active a particular nation is! Despite having a much smaller member base, Canada and Switzerland are in 2nd and 3rd place respectively. This shows that these nations citizens are definitely pulling their weight! It is no surprize that France and USA have been given lower ratings in this category due to their recent baby booms.
Total Damage THIS WEEK, and Total Damage Per Citizen THIS WEEK: As requested, I have added a new category to the stats! The following two pie charts show the percentage of damage that each country in VETO did this week, along with a chart showing how much each individual citizen contributed to VETO's cause.
As expected, Latvia cleaned up once again in total damage. This is purely because Latvia really is VETO's go to country in terms of strength and member base! The HUGE surprize of this week is the contribution shown by Canada! Despite having a much smaller member base, Canada nearly matched the damage contributed by France, and actually inflicted more damage than USA this week!
Per Citizen, a few different things occur, Latvia, once again the standout here, and Canada's contribution is further highlighted. One thing that this chart shows is the individual damage of citizens in Switzerland! Of course, these stats are going to be heavily effected by changes in Citizen numbers. For instance, both USA and France, while creating a great deal of overall damage, both receive less than 5% due to their recent baby booms!
Total Average Experience Gained Per Citizen: After a terrible week last week, Canada bumps up again to the top spot. This Average Experience gained really says something about what each nations consists of. Although there are many factors, more experience, pretty much means more hits. One of the main contributing factors to Canada's success this week in the formation of 3 new military units, each providing its members with food payouts. This ensures the Canadian citizens constant growth in the experience category. One thing that nations within VETO REALLY need to work on is MPPS! This will enable any country to fight for a fellow VETO member without moving or buying tickets.
Average Strength Gained Per Citizen: Unfortunately for France, their baby boom hasn't gone entirely as planned. Generally, when you have a baby boom, these nations easily top this chart as the strength gained per citizen decreases from 20, 10, 5, 2 as time goes by. This really has been a wonderful week for sCanada, topping this category is a real tribute to the hard work that the community is putting in. One thing that this shows is that Canada doesn't really carry much 'dead weight' and alot of the newer players are continuing to be inspired by this game.
One thing that this chart shows, is that it is SUPER IMPORTANT for all nations to continue to inspire and motivate their community to become involved in the game. The more involvement, the more that VETO will succeed.
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ABOUT VETO
Currently, VETO (Vigilante and Economic Treaty Organisation) consists of the following nine Countries: France, Latvia, USA, Canada, Finland, Mexico, Australia, India, and Switzerland
Our chain of command is as follows:
Supreme Commander - habibsahab - FRANCE
Secretaries General - BigBrother44 - FRANCE, DarkDwain - SWITZERLAND
Make sure that you become involved in VETO! There are veterans and others willing to assist you on our IRC networks. On these networks, there are also updated battle priorities (approximately twice per day). There will be regular meetings, so it would be wonderful to have your input. For information on how to get connected into the IRC, please ask on your nations shoutbox.[/b]
Finally, please fill out this form . We are collecting Data so we can better equip our Veto Alliance Members with battle orders. This information will remain confidential and will be accessed only by the VETO commanding unit.
In E-Sim we have a huge, living world, which is a mirror copy of the Earth.
Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit
different than in real life. In E-Sim, USA does not have to be a world superpower, It can be
efficiently
managed as a much smaller country that has entrepreneurial citizens that support it's foundation.
Everything depends on the players themselves and how they decide to shape the political map of the
game.
Work for the good of your country and
see it rise to an empire.
Activities in this game are divided into several modules.
First is the economy as a citizen in a country of your choice you must work to earn money, which you
will get to spend for example, on food or purchase of weapons which are critical for your progress
as a fighter.
You will work in either private companies which are owned by players or government companies which
are owned by the state.
After progressing in the game you will finally get the opportunity to set up your
own business and hire other players. If it prospers, we can even change it into a joint-stock
company and enter the stock market and get even more money in this way.
In E-Sim, international wars are nothing out of the ordinary.
"E-Sim is one of the most unique browser games out there"
Become an influential politician.
The second module is a politics. Just like in real life politics
in E-Sim are an extremely powerful tool that can be used for your own purposes.
From time to time there are elections in the game in which you will not only vote, but also have the ability
to run for the head of the party you're in.
You can also apply for congress, where once elected you will be given the right to vote on laws
proposed by your fellow congress members or your president and propose laws yourself.
Voting on laws is important for your country as it can shape the lives of those around you.
You can also try to become the head of a given party, and even take part in presidential
elections and decide on the shape of the foreign policy of a given state
(for example, who to declare war on).
Career in politics is obviously not easy and in order to succeed in it, you have to have
a good plan and compete for the votes of voters.
You can go bankrupt or become a rich man while playing the stock market.
The international war.
The last and probably the most important module is military.
In E-Sim, countries are constantly fighting each other for control
over territories which in return grant them access to more valuable raw materials.
For this purpose, they form alliances, they fight international wars, but they also have
to deal with, for example, uprisings in conquered countries or civil wars, which may explode on
their territory.
You can also take part in these clashes, although you are also given the opportunity to lead a life
as a pacifist
who focuses on other activities in the game (for example, running a successful newspaper or selling
products).
At the auction you can sell or buy your dream inventory.
E-Sim is a unique browser game.
It's creators ensured realistic representation of the mechanisms present
in the real world and gave all power to the players who shape the image of the virtual Earth
according to their own.
So come and join them and help your country achieve its full potential.
Invest, produce and sell - be an entrepreneur in E-Sim.
Take part in numerous events for the E-Sim community.