Esim - A week of battles - Week 14
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Here's some statistics from last weeks battles. In total there were 100 battles with 1,101 rounds fought by 15,806 citizens dealing 6,269,112,783 damage with 2,512,824 hits.


Top 10 battles by damage



Top 10 rounds by damage


Not surprisingly, the war between Poland and Lithuania dominates with four battles on the battle list, and all spots on the round list. Just the four battles on the top list sucked up over 20% of the total damage dealt last week.

The average damage for a battle was 62,426,697, and the average damage in a round was 5,670,000.


Top 10 countries by damage


Lithuania and Poland dominates by dealing 260,000,000 more damage then Serbia at the third spot. And Lithuania dealt 80,000,000 damage more than Poland.
But looking at damage per citizen and damage per hit should give Lithuania some worries. As Polands new citizens mature and those numbers rise, they will quickly surpass Lithuania in damage dealt. To reach Lithuanias current damage, Poland only needs to rise the damage per hit by 260 (to a total of 2,360).

Topping the damage per hit list is South Korea, with 4,668 damage per hit.

Mean damage per hit: 2,453, median: 2,179.
Mean total damage 160,068,455, median: 70,900,540.


Top 10 military units by damage


BAY tops the list. Closely followed by SAS, WP and OBA. Any one of these could occupy the top spot if they could recruit the right members, and/or get their members to fight since the damage per member doesn't differ by much, it's mostly number of members that contributes to the difference in damage.

Fun fact, if BAY were a country, they would occupy the number 16 spot. Not bad for a "country" with only 50 citizens.


Top 10 citizens by damage


Blackadder
Armadicus
SscorpionN
ElTorro
grey wolf
puxi
Omar Villa
Kurtz Waiser
Custo
Aziziel

Average damage dealt by a citizen: 396,629. Median: 39,992.

880 hits in a week? How is that possible?!
Due to the boundaries I used to define one week (see below) the maximum amount of hits a citizen can deal are 990.


Number of citizens with average hitting damage within a certain interval



Damage made by each interval-group, with percentual damage, and accumulated percent.


Looking at the graphs (and my raw data ) we can see that 50% of the damage last week was made by the top 8% of the population.

About the data
The data comes from all battles which started between 2012-04-02 00:00 and 2012-04-08 23:59 (Battles 2003 to 2102).
A hit is one (1) individual hit. Berserk counts as five (5) hits.

Previous article:
Quick hitters (13 years ago)

Next article:
Fast fun statistics: Active battle times (13 years ago)

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In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

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