Esim - A week of battles: Week 16
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Hi again! Time for another week of battles!
Last week there were a total of 7,113,821,838 damage done with 3,023,632 hits by 17,208 citizens.




As we can see, the war between Poland and Lithuania continues to top the lists. Come on guys, can't you just hug and make up? And let some other countries get a spot on the top lists?




Not many changes here either. Indonesia and Bulgaria have switched places. Romania has advanced to place 8 and Hungary has dropped 2 spots to spot 10. China is new on the list at spot 9 with an impressive 49% increase in damage from last week, pushing Turkey off the list.
It's also nice to see that almost all countries have increased their numbers from last week, when we saw a decrease in almost every number.




Not much to say here. New people on the list since last week are Balorg and GOURRYNSX who takes spot 10 and 6, respectively. Otherwise, it's the same people as last week, just in a different order.




As with the country top list, we can se an increase across almost all numbers for military units compared with last week when we saw decreases.
A big change since last week (and the week before that) is that the Lithuanian military units have lost spots. Last week the Lithuanian MUs occupied 4 spots out of the top 6, this week they only occupy 2 spots with Killer Elite and Romania Elite Force making their way to the 2nd and 6th spot, respectively.



This week I've added if the region contains a capital or if (and which resource) high region.

In summary from last week:
Germany and Iran have recaptured their capital
Greece has recaptured Makedonia and Thrace.
Germany has recaptured Mecklenburg and Western Pomerania.
Poland has recaptured Silesia and Pomerania.
Iran has recaptured Southeastern Iran.
Slovenia has recaptured Styria Carinthia.
The Netherlands has lost Gelderland-Overijssel again.





Hits and fighting citizens continues to rise. Which is good for e-sim
We can also see an increase in damage, which probably means that there were some important and/or many wars. This is confirmed when looking at the Battles/Rounds graph where we can see an impressive 68% increase in battles and rounds compared to last week!
Another fun fact is that the number of rounds per battle has decreased from an average of ~11 rounds per battle, to ~10 rounds/battle in the last couple of weeks.




I had a theory a couple of days ago that Diablo 3 Open Beta Weekend would result in a drop in number of hits during the weekend, so I compiled the stats shown above. Unfortunately, that wasn't the case Instead we're seeing a slow beginning of the week with a huge spike in hits on thursday, and then a normal weekend.
So what happened thursday? Well, 6 out of the 10 round on the round top list took place on thursday, so that could be part of the explanation. But I can't figure out why there's a huge drop in hits on monday O_o

And lastly, the maps of damage. Since there's not much change, I won't bother showing them inline, but if anyone's interested, they can be found here:
World
Asia
Europe
North America
South America

About the statistics
The battle/rounds stats are based on all rounds/battles started between 2012-04-16 00:00:00 and 2012-04-22 23:59:59 (Battles 2185 to 2322).
Citizen, MU and country stats are based on all damage/hits made between 2012-04-16 00:00:00 and 2012-04-22 23:59:59, a total of 736,152 datapoints.


PS
I'm not looking to maximize my subscribers. These statistics are made for people who find them interesting.
What I'm trying to say is: All of you who sends me messages about sub4sub, stop it. If you find these articles interesting, subscribe. If you think I'll like your articles, then please, send me a link and I'll read them, and if I like them I'll subscribe to them.
What I'm also trying to say is to all of you who already subscribes to my newspaper: Since these stats are for you (and a fun project for me ), please let me know if you think of something that would improve these articles

Previous article:
A week of battles: Week 15 (13 years ago)

Next article:
Fast fun statistics: Popular (and unpopular) regions (13 years ago)

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USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

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Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


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The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


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