It seems to me pretty obvious to guess what happened in those battles yesterday. Even when allies helped us a lot, it has been a kinda similar aid for each side so comparison between our countries in these battles is possible.
We both have dealt a similar damage; less than 1.5kk of difference is almost nothing, but as you can see on results, there was pretty much difference in the usage of this damage since Spain got 1 round more than Portugal even if we discount Irish victories, precisely it was the battle were we did more damage and put all our effort.
All damage must be considered, and damage that comes from people who aren’t in a military unit is, of course, important. But we both know that soldiers from military units, at least our troops, has much more discipline, they fight where and when it’s needed, responding directly to their leader orders, not wasting damage making overkills or fighting in already lost rounds. Once said that, you can understand just taking a look to “MU’s Damage percentages” why Spain achieved a huge win over Portugal. There is not a single battle in which damage made by Portuguese military units in comparison with its total damage was bigger than Spanish one.
That’s why, in my opinion, even when you almost double our population, you still cannot beat us on the battlefield, you’re lack of organization and discipline. But there is always a lesson to learn, and a Spanish proverb will help you to understand it.
Skill is stronger than Strenght
SPANISH VERSION:
Parece bastante evidente lo que sucedio ayer en estas cuatro batallas. Incluso cuando la ayuda prestada por los aliados fue importante, lo cierto es que fue muy similar para ambos bandos por lo que resulta factible comparar el papel de españa y portugal en el resultado de las batallas.
Ambos hemos hecho un daño bastante similar, no llega al millón y medio de diferencia, pero no obstante, el uso que se ha hecho de este daño si que ha sido sustancialmente diferente, de hecho España ha ganado 1 ronda más que portugal entre las 4 batallas, y descontando las victorias irlandesas, que como sabemos también son en gran medida responsabilidad nuestra. Las Azores fue sin duda la batalla en la que más daño y esfuerzos invertimos para ganarla.
Logicamente todo daño debe ser tenido en cuenta, y no podemos olvidarnos del daño que hacen jugadores que no pertenecen a ninguna MU, pero estaremos de acuerdo en que no son soldados. Los integrantes del ejercito (al menos el nuestro), son aquellos que tienen una mayor disciplina y luchan allí donde realmente es necesario y cuando es necesario, responden tan solo a las ordenes de su superior y no malgastan daño haciendo "overkills" o intentando ganar rondas que ya se dan por perdidas. Una vez dicho esto, podréis entender simplemente echando un vistazo a los datos de "daño hecho en % por soldados de MU en relación al total hecho por el país", el por qué de esta aplastante victoria que hemos inflingido a los portugueses.
Es por esto que, en mi opinión, y pese a que practicamente portugal duplica en población a españa, aún eso no se refleja como debiera en el campo de batalla, vamos que les damos una lluvia dorada (entiendase la metáfora) cuando y donde quieran. jaja. Aún les falta más organización y disciplina... digo noliferismo! . Pero, portugueses, siempre hay algo que se puede aprender tras un fracaso, y hay un proverbio español que seguro os ayudará en eventos futuros!
In E-Sim we have a huge, living world, which is a mirror copy of the Earth.
Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit
different than in real life. In E-Sim, USA does not have to be a world superpower, It can be
efficiently
managed as a much smaller country that has entrepreneurial citizens that support it's foundation.
Everything depends on the players themselves and how they decide to shape the political map of the
game.
Work for the good of your country and
see it rise to an empire.
Activities in this game are divided into several modules.
First is the economy as a citizen in a country of your choice you must work to earn money, which you
will get to spend for example, on food or purchase of weapons which are critical for your progress
as a fighter.
You will work in either private companies which are owned by players or government companies which
are owned by the state.
After progressing in the game you will finally get the opportunity to set up your
own business and hire other players. If it prospers, we can even change it into a joint-stock
company and enter the stock market and get even more money in this way.
In E-Sim, international wars are nothing out of the ordinary.
"E-Sim is one of the most unique browser games out there"
Become an influential politician.
The second module is a politics. Just like in real life politics
in E-Sim are an extremely powerful tool that can be used for your own purposes.
From time to time there are elections in the game in which you will not only vote, but also have the ability
to run for the head of the party you're in.
You can also apply for congress, where once elected you will be given the right to vote on laws
proposed by your fellow congress members or your president and propose laws yourself.
Voting on laws is important for your country as it can shape the lives of those around you.
You can also try to become the head of a given party, and even take part in presidential
elections and decide on the shape of the foreign policy of a given state
(for example, who to declare war on).
Career in politics is obviously not easy and in order to succeed in it, you have to have
a good plan and compete for the votes of voters.
You can go bankrupt or become a rich man while playing the stock market.
The international war.
The last and probably the most important module is military.
In E-Sim, countries are constantly fighting each other for control
over territories which in return grant them access to more valuable raw materials.
For this purpose, they form alliances, they fight international wars, but they also have
to deal with, for example, uprisings in conquered countries or civil wars, which may explode on
their territory.
You can also take part in these clashes, although you are also given the opportunity to lead a life
as a pacifist
who focuses on other activities in the game (for example, running a successful newspaper or selling
products).
At the auction you can sell or buy your dream inventory.
E-Sim is a unique browser game.
It's creators ensured realistic representation of the mechanisms present
in the real world and gave all power to the players who shape the image of the virtual Earth
according to their own.
So come and join them and help your country achieve its full potential.
Invest, produce and sell - be an entrepreneur in E-Sim.
Take part in numerous events for the E-Sim community.