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Hello,

Dear Readers, now I would like to write a short article about the change of top countries damage and strength (in last ~20 days). I selected the top25 countries (based on citizens number) and divided them into 5 groups for the sake of easier lucidity. And by that means top5 contains the 1st-5th placed countries (like Poland), top10 contains 6th-10th placed countries (like Sweden), top15 contains 11th-15th placed countries (like Spain), top20 contains 16th-20th placed countries (like Italy) and top25 contains 21st-25th placed countries (like Ukraine).

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Sziasztok,

Csupán egy gyors elemzést szeretnék közzétenni a top országok sebzésének és erejének változásáról, az elmúlt 20 nap távlatából. Ez a cikk most jobbára azért kétnyelvű, hogy a külföldiek is érthessék melyik grafikon mit ábrázol (vagyis szubvadász cikk ). A top25 országot vizsgáltam amit az össz-lakosság alapján választottam ki, és 5 ötös csoportra osztottam őket a könnyebb áttekinthetőség kedvéért. Ez azt jelenti, hogy a top5 csoport tartalmazza az első 5 helyen lévő országot (pl. Lengyelország), a top10-es csoport a 6-10 helyen lévő országokat (pl. Svédország), a top15-ös csoport a 11-15 helyen lévőket (pl. Spanyolország), a top20 a 16-20 helyen lévőket (pl. Olaszország) és végül a top25 a 21-25 helyen lévőket (mint pl. Ukrajna).

I. TOP 5 countries damage and strength:



Bigger size / Nagyobb méretben

It shows the change of TOP5 countries damage since 269th day till 291st day. / A TOP5 ország sebzése a 269-291 napok közt.



Bigger size / Nagyobb méretben

It shows the average of these countries damage. / A sebzések átlaga.



Bigger size / Nagyobb méretben

It shows the change of TOP5 countries strength between 269th and 291st day. / A TOP5 ország erejének változása a 269-291 napok közt.

II. TOP10 countries damage and strength:



Bigger size / Nagyobb méretben

TOP10 countries damage. / TOP10 országok sebzése.



Bigger size / Nagyobb méretben

TOP10 countries average damage. / TOP10 országok átlagsebzése.



Bigger size / Nagyobb méretben

TOP10 countries strength. / TOP10 országok erejének változása.

III. TOP15 countries damage and strength:



Bigger size / Nagyobb méretben

TOP15 countries damage. / TOP15 országok sebzése.



Bigger size / Nagyobb méretben

TOP15 countries average damage. / TOP15 országok átlagsebzése.



Bigger size / Nagyobb méretben

TOP15 countries strength. / TOP15 országok erejének változása.

IV. TOP20 countries damage and strength:



Bigger size / Nagyobb méretben

TOP20 countries damage. / TOP20 országok sebzése.



Bigger size / Nagyobb méretben

TOP20 countries average damage. / TOP20 országok átlagsebzése.



Bigger size / Nagyobb méretben

TOP20 countries strength. / TOP20 országok erejének változása.

V. TOP25 countries damage and strength:



Bigger size / Nagyobb méretben

TOP25 countries damage. / TOP25 országok sebzése.



Bigger size / Nagyobb méretben

TOP25 countries average damage. / TOP25 országok átlagsebzése.



Bigger size / Nagyobb méretben

TOP25 countries strength. / TOP25 országok erejének változása.

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Különösebben hosszú magyarázatot nem kívánok a diagramokhoz fűzni. Talán csak annyit, hogy megfigyelhető egyes "nagy országok" lecsúszása, és mások felemelkedése. Az eltörlések okozta hatást legjobban a fentiek közül talán az erő változásán lehet nyomon követni, mert amelyik ország eltörlés alatt áll ott jóval nagyobb az elvándorlási arány is, és az ebből fakadó erőcsökkenés. Bocs, ha uncsi lett, többet nem hiszem, hogy lesz ilyen.

Üdv,
Petrezselyem van a zsebemben

P.S.: Amúgy meg a tegnapelőtti román RW egyik köréhez csak annyit fűznék, hogy láttam én már jóval szorosabbat is.

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In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

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