Esim - Kongaaktivitás, már megint
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Üdv, kedves, és nemkedves olvasók!

Ismét eltelt egy hónap, ismét kiadom a semmitmondó és senkit nem érdeklő cikkemet a kongáról.

Először jöjjön a szokásos lista, ki hány javaslatra szavazott a ciklus során. A jelenleg futó impeach már nem szerepel a statisztikában, a lezárt deployok még benne vannak.

1. 83/91 (91,21%) sumc
2. 72/91 (79,12%) lemusz
3. 69/91 (75,82%) grof
4. 68/91 (74,73%) vasmegye
5. 66/91 (72,53%) Hocci
5. 66/91 (72,53%) Halufolia
7. 65/91 (71,43%) ciru
8. 61/91 (67,03%) KristoGabor
9. 59/91 (64,84%) Oostin Powas
10. 54/91 (59,34%) dupi
11. 53/91 (58,24%) Crassus
12. 46/91 (50,55%) Tarczay Ervin
13. 45/91 (49,45%) blbogus
14. 35/91 (38,46%) leli66
15. 31/91 (34,07%) Cimbalar
15. 31/91 (34,07%) Palacsinta
17. 30/91 (32,97%) kispisti007

És a 4+2 nem teljes ciklus:

22/25 (88,00%) hosi
33/39 (84,62%) dupi elnökként
55/70 (78,57%) mrarizona
42/62 (67,74%) NEMMONDOD
29/46 (63,04%) CLard
19/52 (36,54%) dupi kongaként


Pártonkénti rangsor(mindenkit az őt bejuttató párt színeiben számoltam):

377/546 (69,05%) Fehér Európáért Párt
163/244 (66,8%) Aktív Kétkattos Republikánus Royalisták
179/273 (65,57%) Dicső sMagyarországért Párt
173/266 (65,04%) Nemzeti Összefogás
190/389 (48,84%) A Szent Korona Szövetsége


És mivel egyesek szerint az aktivitás nem elsődleges(idéznék: "Szakértő ember is kell, nemcsak szavazógép.", jöjjön egy kimutatás az emlékezetes adó össze-visszaállítgatásról:

Az első módosításnál 10% lett az income, és 4% a VAT, a másodiknál 14% és 0%, a harmadiknál 10% és 0%
Elsődlegesen az income összege volt a vita tárgya, ebből a szempontból vizsgáltam a leadott szavazatokat:



Jelmagyarázat: kék: nem szavazott
piros: az előző szavazatához képest "meggondolta" magát


Következő emlékezetes pillanat volt, mikor a kongresszus lassúsága miatt buktuk a szlovének elleni kezdeményezést, és egy kör deployt. Itt bizony nem ártott volna az aktivitás.



Időben való szavazásért 1 pontot, időn túli szavazásért 0,5 pontot adtam.


Téma volt még, hogy a kongaságot komolyan kell venni. Az utolsó táblázat a tagok által beadott törvényekről készült. Ez alapján, és a fentiek alapján mindenki döntse el, ki veszi komolyan a feladatot, ki szarja le, és ki az aki csak trollkodásra használja a "hatalmát"




Ennyi lett volna röviden, tömören az előző ciklus gyorselemzése, remélem nem lett túl hosszú. Ha igen, akkor így jártunk.
Köszi hogy elolvastad, meg ilyenek.
pápuszi
ciru








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About the game:


USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


In E-Sim, international wars are nothing out of the ordinary.

"E-Sim is one of the most unique browser games out there"

Become an influential politician.

The second module is a politics. Just like in real life politics in E-Sim are an extremely powerful tool that can be used for your own purposes. From time to time there are elections in the game in which you will not only vote, but also have the ability to run for the head of the party you're in. You can also apply for congress, where once elected you will be given the right to vote on laws proposed by your fellow congress members or your president and propose laws yourself. Voting on laws is important for your country as it can shape the lives of those around you. You can also try to become the head of a given party, and even take part in presidential elections and decide on the shape of the foreign policy of a given state (for example, who to declare war on). Career in politics is obviously not easy and in order to succeed in it, you have to have a good plan and compete for the votes of voters.


You can go bankrupt or become a rich man while playing the stock market.

The international war.

The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


At the auction you can sell or buy your dream inventory.

E-Sim is a unique browser game. It's creators ensured realistic representation of the mechanisms present in the real world and gave all power to the players who shape the image of the virtual Earth according to their own. So come and join them and help your country achieve its full potential.


Invest, produce and sell - be an entrepreneur in E-Sim.


Take part in numerous events for the E-Sim community.


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