As you may know, our lovely Lord Mushroom has done little to aid our nation and has done far more harm than I could have. His plans to dismember the GFI setup have left the Rangers, PSS9, and what I prefer to call NERV, in utter ruin. This kills a large percentage of our damage and it was only committed so that he can: a) paint Lilith of Apollyon poorly and b) increase recruitment for his private military unit.
Firstly, Congress did not pay a sum of 3,000g as was mentioned by Enraged Mushroom, they paid a total of 2500g: 500g to the shareholders and another 2,000g to Lilith of Apollyon for majority stake in Greenfield Investments. But Greenfield Investments was not as large as it was then as it is now. The Rangers commune was merged into the company, as were the communes that were already held by the military units that were included in the sale. This was a good idea on the US Government's part -- netting an instant profit merely via liquidation of the shares which were sold at a very steep discount. Not to mention the lovely addition of military units into our national infrastructure.
Secondly, you did not inherit a broken system. It was fully functional between the time of sale and until you miraculously claim it became a broken system. National military units are subsidized in a manner, yes. But aren't all military systems? If our beloved Fungi would pull the stick from his posterior and would actually think things through, he'd realize he has twenty five companies at his disposal. Twenty five companies and a lovely nine individuals from PSS9, thirteen from the United States Rangers, thirteen from the miscellaneous Army and Marine divisions (-sigh-). That means that we have a total of thirty five individuals and a lot of room to grow.
Lastly, to avoid sounding like a complete jerk, I will now do the commune -for- the US Government so that you can stop your whining and prancing. Thank you.
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Rosters and Information Concerning the US Military Units:
13 Members
Average Economy Skill: 13.03
Daily Supplies:195 Q5 Food, 750 Q1 Weapons
Proposed Assignments: Establish weapon supply.
Granted, this is only one military unit and we are behind in productivity so far but as we add more workers in I am quite confident that we will reach our ends as expected. I will continue on with my project as stated. This covers thirteen out of thirty five and we've already produced all the necessary iron according to my calculations.
So far we have produced:
Not as developed as the Rangers, PSS9 has a lower average economy score yet adds crucial guns into the pot.
8 Members
Average Economy Skill: 12.33
Daily Supplies:120 Q5 Food, 360 Q1 Weapons
Supplies produced at this point in time.
Now you are looking at me as if I am crazy. We only have fourteen laborers left and we are no doubt going to feel the sting of food production and (more guns), alas, I have planned for this.
Onwards to the 1st Army Division!
Members: 10
Average ES: 10.36
We've got one more military unit to go but so far you are seeing a grain deficit! OH DEAR! What shall we ever do?
This next military unit will be split between gun production and grain production.
and our final tally for supplies....
Results Minor deficit in Q5 food, easily overcome by the surplus in weapons.
In E-Sim we have a huge, living world, which is a mirror copy of the Earth.
Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit
different than in real life. In E-Sim, USA does not have to be a world superpower, It can be
efficiently
managed as a much smaller country that has entrepreneurial citizens that support it's foundation.
Everything depends on the players themselves and how they decide to shape the political map of the
game.
Work for the good of your country and
see it rise to an empire.
Activities in this game are divided into several modules.
First is the economy as a citizen in a country of your choice you must work to earn money, which you
will get to spend for example, on food or purchase of weapons which are critical for your progress
as a fighter.
You will work in either private companies which are owned by players or government companies which
are owned by the state.
After progressing in the game you will finally get the opportunity to set up your
own business and hire other players. If it prospers, we can even change it into a joint-stock
company and enter the stock market and get even more money in this way.
In E-Sim, international wars are nothing out of the ordinary.
"E-Sim is one of the most unique browser games out there"
Become an influential politician.
The second module is a politics. Just like in real life politics
in E-Sim are an extremely powerful tool that can be used for your own purposes.
From time to time there are elections in the game in which you will not only vote, but also have the ability
to run for the head of the party you're in.
You can also apply for congress, where once elected you will be given the right to vote on laws
proposed by your fellow congress members or your president and propose laws yourself.
Voting on laws is important for your country as it can shape the lives of those around you.
You can also try to become the head of a given party, and even take part in presidential
elections and decide on the shape of the foreign policy of a given state
(for example, who to declare war on).
Career in politics is obviously not easy and in order to succeed in it, you have to have
a good plan and compete for the votes of voters.
You can go bankrupt or become a rich man while playing the stock market.
The international war.
The last and probably the most important module is military.
In E-Sim, countries are constantly fighting each other for control
over territories which in return grant them access to more valuable raw materials.
For this purpose, they form alliances, they fight international wars, but they also have
to deal with, for example, uprisings in conquered countries or civil wars, which may explode on
their territory.
You can also take part in these clashes, although you are also given the opportunity to lead a life
as a pacifist
who focuses on other activities in the game (for example, running a successful newspaper or selling
products).
At the auction you can sell or buy your dream inventory.
E-Sim is a unique browser game.
It's creators ensured realistic representation of the mechanisms present
in the real world and gave all power to the players who shape the image of the virtual Earth
according to their own.
So come and join them and help your country achieve its full potential.
Invest, produce and sell - be an entrepreneur in E-Sim.
Take part in numerous events for the E-Sim community.