Esim - El Batallón Búho ha vuelto para quedarse
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Ayer volví a pasármelo bien! Os cuento esto porque es noticia con los tiempos que corren. Desde que Polonia ha dado la vuelta a todo lo que conocíamos hasta ahora, el juego ha vuelto a cobrar una "vidilla" que hacía tiempo que no se lograba. No vengo a escribiros hoy un tochopost como son habituales en mi, sino a hacer un anuncio.

Tras varios meses de letargo, los búhos han reaparecido.



Y lo hicieron ayer en esta batalla . El escenario no podía ser mejor, la batalla se encontraba 7-7, la última ronda se cerraba a las 2:30 am, una hora muy apropiada para el ciclo vital de un búho. Y allí estábamos casi todos, compañeros hacía meses, nuestros caminos se habían separado por una u otra razón, pero la llamada del búho, ese espíritu que solo unos pocos poseen, nos hizo reunirnos de nuevo. Las bromas iban y venían mientras se esperaba el final de una ronda que se presumía iba a ser épica, y lo fue.

No voy a engañaros, nuestra moral se encontraba por las nubes,era nuestro momento, y fuese cual fuese el resultado nosotros ya habríamos ganado mucho más que una batalla, el comienzo de una nueva andadura de los búhos. La lucha fue descomunal, 120kk de daño con 60kk por cada bando, a falta de 36 segundos, aún nos encontrábamos por delante por apenas medio millón de daño, pero los litus se vaciaron y en un último esfuerzo nos superaron. Fueron unas lechuzas muy jodías las que nos tocaron anoche! .

En total, los búhos conseguimos infligir casi 8kk de daño en poco más de 2 minutos,y pese a la derrota, el ambiente tras la batalla no se mostraba especialmente pesimista, sabíamos que había llegado el momento.


LOS BUHOS VUELVEN PARA QUEDARSE

-No seremos una unidad militar como tal, ni polvorines ni historias similares, no nos va ese rollo.

-No importa la MU a la que pertenezcas, si sientes que el espíritu del búho está contigo, solo tienes que acudir a la llamada.

-No tendremos avatar propio, pero cuando llegue el momento, nos pondremos la insignia del búho.

-Operamos cuando cae la noche, cuando más se nos necesita, no dormimos, o al menos lo intentamos jeje.

-El único requisito para ser un búho es traer un chiste bajo el brazo que nos ayude a pasar mejor la noche (vídeos de muchachas tampoco estarán de más... )

-No hay ningún requisito para ser un búho,tan solo tener un poco de sentido del humor. Todo el que quiera puede serlo alguna vez, solo entra al IRC y búscanos, seguro no será la última vez que surques los cielos con nosotros.

No lo dudes, la próxima vez que escuches la llamada del búho en un shout, piensa en nosotros, que estamos muy solicos por las noches....

La FAMILIA BUHO te espera:
Guayre
OndieDbl
Federico Rosenfeld
Mac Vasco
Macedonian Warriot
Krieger
Talitogue
jajg
Hikoki the usurer
AcertijO
ruben_torbellaco
Mendilowski


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In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

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Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


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The second module is a politics. Just like in real life politics in E-Sim are an extremely powerful tool that can be used for your own purposes. From time to time there are elections in the game in which you will not only vote, but also have the ability to run for the head of the party you're in. You can also apply for congress, where once elected you will be given the right to vote on laws proposed by your fellow congress members or your president and propose laws yourself. Voting on laws is important for your country as it can shape the lives of those around you. You can also try to become the head of a given party, and even take part in presidential elections and decide on the shape of the foreign policy of a given state (for example, who to declare war on). Career in politics is obviously not easy and in order to succeed in it, you have to have a good plan and compete for the votes of voters.


You can go bankrupt or become a rich man while playing the stock market.

The international war.

The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


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